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Fun Games

Fun Games

Activity 1:

Fox & Farmer

10 mins

Method:

Teaching Points:

Equipment:

Full House

Activity 2:

20 mins

Method:

  1. Set up with a hoop for each team and a ball in the hoop
  2. The hoops can be placed in the corners of the room - You want to have no more than 5 per team, less is better.
  3. Each team should also have a bib to use as a relay baton - it helps you and them determine who's turn it is.
  4. When the game starts - by coaches whistle - the first player in each team - holding the bib - can run and retrieve a ball from any of the other teams. The method of how they bring the ball back and the type of ball you use will be determined by the sport you are warming up for - Football: use footballs and dribble back with feet, Basketball: bounce a basketball back, Tennis: you could use a racket to balance a tennis ball back etc
  5. When the player gets back to their teams hoop, place the ball in and then hand the bib to the next player who does the same.
  6. If the game is going on for a long time, you can add in extra balls to try and speed the game up, just pop them down in the middle of the area when you like
  7. When a team has 3 balls in their hoop, they should all shout 'FULL HOUSE'.

Teaching Points:

  • Awareness: look for which teams have 2 balls in their hoops and steal from them!
  • Use the relevant skill from the sport you are working on to get the ball from A to B under control!

Equipment:

  • Hoops
  • Bibs
  • Balls

Activity 3:

Canonball

15 mins

Method:

  1. Mark out a long rectangle with a norrow end zone at each end, and enough space behind the sidelines for canonball throwers to throw from

  2. All players are to line up on one of the end zones

  3. Choose one player to be the canonballer. Their job is to throw the dodgeballs at the players when they run across the area. They must throw the balls from outside the sidelines!

  4. At the start of the game, the coach is to call out different instructions for the players to cross, such as 'anyone wearing a red t-shirt' or 'anyone whose birthday is in January, February or March' etc.

  5. Anyone that is called out in those instructions has to try and cross to the other side. If they get there, they have to stay there until all players have had the chance to cross.

  6. If a player is hit by a dodgeball, they join the canonballer and get themselves a dodgeball.

  7. When everyone has had the chance to cross, repeat the process back to the other side.

  8. The game continues until everyone has been eliminated. The final player to be eliminated is the winner.

Teaching Points:

Equipment:

  • Markers/Cones

  • Dodgeballs

Activity 4:

Method:

Teaching Points:

Equipment:

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