Throwing & Catching Skills
Throwing & Skills
Children will learn the basic catching ready position and technique needed for a low, close catch
Underarm Throw & Bounce Catch
- Children will be in pairs
- Each group needs 2 cones, a hoop and a ball (tyoe of ball depends on the ability of the children)
- The cones should be approximately 5m apart with the hoop played in the middle of them
- Each child starts on one of the cones. This is where they should throw from.
- The player with the ball then does an underarm throw trying to get the ball to bounce (first bounce) in the hoop.
- The other player, who starts opposite, will then try to catch the ball when it gets to them - it may bounce a few times before it gets to them
- As the game progresses, children can start to move closer to the hoop when they are the catcher and try to catch it with only one bounce.
- Children take it in turns to give catches
- Make a point scoring system where they are playing as a team - 1 point for a throw that lands in the hoop, 1 point for a catch.
- Keep your eyes on the ball at all times, watching it closely into your hands
- Hands should be together making a cup shape - it'll be a low catch so your pinky fingers should be together
- Get into the 'ready position' where your feet are about shoulder width apart, knees are bent and your bottom is sticking out
Stuck in the Mud
Use your cones or markers to mark out an area big enough for your number of participants to be able to freely move around quickly with a low risk of bumping into others. Make the children aware that they need to be careful and avoid each other when moving around.
Choose a small number of the children to be the 'Taggers'. These children should wear a bib to make them clearly stand out. Try to work at around 1 tagger per 6 children. You can increase/decrease the number of taggers for difficulty.
Taggers are to try and tap players on the shoulder/back to make a tag and call tag. This mean a player is 'Stuck in the Mud'. The stuck player should freeze and stand in a star shape.
Players can free other players that are stuck back into the game by ducking under their outstretched arm to release them.
Players cannot go outside of the permitted area and should be stuck in the mud if they breach the sideline of the area.
After a minute or two, when the taggers appear tired, ask the taggers to choose a player to give their bib to and then when they've all swapped, play again. Repeat as many times as needed