Group
Cubs
Date
April 25, 2023
+ Session Notes +
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Activity 1
Elimination Game
Coach
Time
Skills:
Dribbling, Warm Up
This game is similar in style to foxes and farmers.
All but one player starts with a ball. They are the dribblers. The other player (without ball) is a tackler.
The aim is to keep your ball in the area, away from the tackler.
If your ball goes out of the area, (tackled) you become a tackler and help the tackler to get everyone who is left.
The last dribbler standing is the winner
Activity 2
Evade and Score
Coach
Time
Skills:
Dribbling, Shooting
This game is about winning the ball and then keeping it until you can score.
You'll need approximately 25% of your total number of players to start without a ball, everyone else has a ball.
The area will need to be appropriately sized (something like a 5 a-side pitch, with a goal at each end - you can have more goals if you want on the other sides too.
The players without a ball have to try and tackle a player that has a ball.
play for around a minute and then blow a whistle, at this point, everyone is allowed to score. Anyone that scores gets a point.
Activity 3
Advantage to Score - 2v1 Drill
Coach
Time
Skills:
Dribbling, Shooting
Use an overload of players - 2v1 - to your advantage. Attack with speed and be clinical in your decision making!
Start with 3 lines of players on the half way line. The ball starts with the player at the front of the middle line. They can choose to pass either to the player at the front of the line on their left or their right.
That player then joins the player in the middle to become the attacking 2, the player who wasn't passed to at the front of the other line becomes the defender to create a 2v1
Activity 5
Coach
Time
Skills:
Activity 6
Coach
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Skills: